This version introduces a new automatic map rotation function. You can put as many maps as you would like into the plugins/HungerGames/map folder, and the game will automatically randomly choose between them.

OPs can override this functionality with /map commands (do /map in-game and it'll tell you what to do)

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Change log:

- If there's more than one custom map in the map folder, it will randomly select one to start and then rotate randomly through them
- Added the ability to change the current and next maps with /map (OPs only)
- Local chat within 25 blocks is enabled by default and can be disabled in config.yml
- Localization (French and German). You can change this in the config file (you may have to delete the config file and let it re-create itself)
- Fixed an issue with blockhats and death
- Mobs in the arena world (the one everyone is teleported to) are cleared at the beginning of the round
- Fixed an issue with compass targets not updating properly
- Fixed /rewards showing a rather lengthy points amount
- Players in custom maps can now only walk .5 blocks away from their spawn point before the round begins
- Fixed an issue where the time before round start was being announced incorrectly
- The standby world is no longer erased in classic mode